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Originally Posted by fowlplay4
If they are ever going to help a server it should be the golden ones.
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They're for playerworlds, I don't want them on a Gold servers. They cannot develop anything but trouble.
Quote:
Originally Posted by scooter123
-Maybe add a new vehicle like a truck on Ircia? (Only 1 in a random location with a turret on its top?) Maybe noobs will like shooting people with the turret?
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I like the idea of team vehicles, which I think is already mostly developed as "Super Bikes"... but I have a lot of doubt in legacy content quality.
Quote:
Originally Posted by scooter123
-Putting in more achievements/medals? I mean when I was getting medals it was kinda fun.
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Achievement definitely need to be improved and I'm pretty confident it would be a focus in core revisions... but we're not at that point yet.
Quote:
Originally Posted by scooter123
-Capturing a base. Most bases, you will just stand on top of it and capture it. In base 1, however, because there is a bunker, you should have to go into the bunker and destroy some kind of computer device kind of object by shooting it. It has some health so you have to destroy it. Once you destroy the computers controlling the base as one team, the guy on top captures the base. Once they capture the base another team must come in and destroy the computer device and then go on top and re-capture it.
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Bases need to be refocused as a central part of the gameplay, although I don't think this is the right solution right now. Additionally, I don't think it's the "first move" we should make - maybe later on.
Quote:
Originally Posted by scooter123
-Add a new kind of thing to get in the Zone-Money shop to get. TNT! Players can buy TNT
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That's a similar line of thought to my initial suggestion of sticky grenades. I think we need something a little bigger than a new weapon, even if it's an effective system revision.