Graal Forums  

Go Back   Graal Forums > PlayerWorlds > Era Main Forum
FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Search this Thread Rating: Thread Rating: 3 votes, 5.00 average. Display Modes
  #1  
Old 02-06-2010, 07:57 AM
cbk1994 cbk1994 is offline
the fake one
cbk1994's Avatar
Join Date: Mar 2003
Location: San Francisco
Posts: 10,718
cbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond repute
Send a message via AIM to cbk1994
Quote:
Originally Posted by Venom_Fish View Post
Sure sounds like it. From the way you the Dev Team speak of it, sounds like you're scripting and building a whole new Era from scratch.

I'm still curious as to whats wrong with the current GMAP.
Oh, you're no longer manager... elaborate.

Also, I'm not sure why adding 1-2 additional jobs isn't enough, why you all need to replace the current jobs, lol. They seem to be functional; apparently able to substain this era.
Everything will be rescripted, yes. We will be reusing lots of levels, and also making new ones and improving olds ones.

The current GMAP has a lot of wasted space and isn't organized in any way. For example, the instrument shop currently resides in a former box factory.

We only plan to add one job (fishing?), if that. The other jobs will just be rescripted or maybe changed to be more interactive/fun.
__________________
Reply With Quote
  #2  
Old 02-06-2010, 09:31 AM
GarethOmni GarethOmni is offline
Constant thinker
GarethOmni's Avatar
Join Date: Mar 2003
Location: Bellingham, WA
Posts: 198
GarethOmni is an unknown quantity at this point
Send a message via AIM to GarethOmni
Quote:
Originally Posted by cbk1994 View Post
Everything will be rescripted, yes. We will be reusing lots of levels, and also making new ones and improving olds ones.

The current GMAP has a lot of wasted space and isn't organized in any way. For example, the instrument shop currently resides in a former box factory.

We only plan to add one job (fishing?), if that. The other jobs will just be rescripted or maybe changed to be more interactive/fun.
Would you be willing to elaborate at all on what the businesses are going to be like, or are you going to wait to disclose that?
__________________

"The internet is awesome, It lets me joke about and do things that I would never really do in reality"
Reply With Quote
  #3  
Old 02-06-2010, 09:50 AM
cbk1994 cbk1994 is offline
the fake one
cbk1994's Avatar
Join Date: Mar 2003
Location: San Francisco
Posts: 10,718
cbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond repute
Send a message via AIM to cbk1994
Quote:
Originally Posted by GarethOmni View Post
Would you be willing to elaborate at all on what the businesses are going to be like, or are you going to wait to disclose that?
I don't know much right now except that we want to eliminate pure grabbing businesses and force them to operate working working with each other. There may be some business which cuts trees, for example, then produces some item which is needed for another business to operate (like a mixing spoon for Dairy Hut).

Lame example, but you get the point.
__________________
Reply With Quote
  #4  
Old 02-06-2010, 06:26 PM
Venom_Fish Venom_Fish is offline
Registered User
Venom_Fish's Avatar
Join Date: Jan 2009
Posts: 611
Venom_Fish is on a distinguished road
Send a message via AIM to Venom_Fish
Quote:
Originally Posted by cbk1994 View Post
Everything will be rescripted, yes. We will be reusing lots of levels, and also making new ones and improving olds ones.

The current GMAP has a lot of wasted space and isn't organized in any way. For example, the instrument shop currently resides in a former box factory.

We only plan to add one job (fishing?), if that. The other jobs will just be rescripted or maybe changed to be more interactive/fun.

The organization of the GMAP hasn't really been an issue. Players have been comfortable and functioning on this "disorganized" GMAP. I'm simply asking you do whats necessary at certain aspects of your development.

Solution to Instrument Shop: Move it to a location which you just deemed "Wasted Space". <- o.O? Clean up the gmap, re-making one is going to take you all an unnecessary waste of time.


In other words, new job. Core function to jobs is their scripting, if you're going to entirely alter theit scripting or "change" them. You're basically removing and adding a new job, hence my point; is that necessary?
Reply With Quote
Reply

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 03:12 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.