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Old 01-15-2010, 11:02 PM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by xXziroXx View Post
The clientside part stops loading script updates to classes after a certain amount of time/updates (cause unknown) and won't fetch the new updates until you relog, or in some cases, restart the client.
I've only noticed this with classes joined to the player (where it always seems to happen). Does it happen with other classes :o?
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Old 01-15-2010, 11:18 PM
xXziroXx xXziroXx is offline
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Quote:
Originally Posted by cbk1994 View Post
I've only noticed this with classes joined to the player (where it always seems to happen). Does it happen with other classes :o?
To my knowledge, no. Only classes joined to the player. Sometimes you can update a script indefinite amount of times and the client will recognize so, but sometimes you can update it three, two or even one time and the client won't know you did a thing to the script. Seems completely random to me.
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