Quote:
Originally Posted by thatdwarf
Wouldnt that method be extremely messy?
Maybe I'm not seeing the correct method for going about doing that, but that sounds very messy
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It's actually cleaner since it keeps all your code in one place and lets you trigger it, if you do it right.
PHP Code:
//#CLIENTSIDE
function onPlayerTouchsMe() {
(@ "-SkiLift").trigger("startLift");
}
PHP Code:
//#CLIENTSIDE
function onStartLift() {
setTimer(1); // etc
}