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Old 05-26-2009, 08:07 AM
Vega001 Vega001 is offline
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Originally Posted by warriors94 View Post
Teehee... Another new level. I worked very hard on this one and tried to make as less tile errors as possible, (I'm sure theres atleast 2) I put in a lot of detail work and a lot of cliffing work. I hope you guys enjoy this level as I worked very hard on it.
I enjoy how you ended some of the cliffs.

I find that your detailing is on par for the amount of detailing on outside levels on a server such as Unholy Nation. It is decent but I would suggest adding more interesting tiles, such as layering or more trees, although I know it is difficult with your limited space.

I agree with FaLLChiLD in that I think you should try to make your cliffing a bit more curved rather than linear. If you supply me with the .nw/.graal level file, I can conveniently show you some of my suggestions.
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Old 05-26-2009, 11:28 AM
Crono Crono is offline
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Quote:
Originally Posted by FaLLChiLD View Post
I'd recommend added a little curving to your cliffing to make it flow nicely.

ex. (extracted from classic level collab image)
Eek, looking back at it there's so much I dislike about my level.

Quote:
Originally Posted by warriors94 View Post
Finished the water
Your cliffs have some major errors in them. With a little bit of adjustment they can be fixed, though. You need to add some straight sides, using only diagonals is normal for people who are beginning to get better but eventually you'll realize it's ugly and balance diagonal and straight sides.

I circled the major errors in red and some of the minor ones in pink. A lot of your errors for the normal sized cliff could easily be fixed by viewing the pre-defined cliffs the editor provides you with. People underestimate how useful those are. As for the large cliffs, make a copy of the file and play around with them until you think you've fixed them then post again so we can help.

Your detail is getting better but at the same time you're developing (LEL NO PUN INTENDED!!1) bad habits. You're placing small blocking tiles everywhere which would annoy the player and don't aesthetically look pleasing anyway. Try to have your mushrooms, blocking dirt, etc towards the outside of where the player is supposed to be walking rather than placing them everywhere.

The cliff layout is interesting, the level is ok. You're getting better.
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