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Old 03-11-2009, 11:15 PM
Frankie Frankie is offline
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Quote:
Originally Posted by cbk1994 View Post
I agree with you. There are only a few items in the EC shop worth getting, and most are just aesthetics. Once you do that, there are only a few items that you will continually need to buy, and virtually none that you want to buy.

The solution isn't to simply stock a bunch of axes/bamboos/etc, but to find a better way to reward players with events.

Perhaps a way to turn event coins into money or something else that players can use; I don't really like the idea of just making them sellable to some NPC.
Event coins and event items should be completely separate from the economy.

The items that are sold also shouldn't be too powerful. Event items should be a novelty. Some items are used in PK but don't give too great of an advantage like a flak cannon does.
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Old 03-11-2009, 11:31 PM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Frankie View Post
Event coins and event items should be completely separate from the economy.

The items that are sold also shouldn't be too powerful. Event items should be a novelty. Some items are used in PK but don't give too great of an advantage like a flak cannon does.
I agree with you completely. The problem is more or less finding items that aren't incredibly lame, and that players still would work for/be motivated to acquire.
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