Quote:
Originally Posted by BlackSolider
But what HD is better?
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Sometimes it's not a matter of 'what HD is better' because it isn't as simple as serverside vs clientside. It can be as different as the scripter wants. Sometimes the HD can be good, but the values(detection, range of sword for instance) are poor. Sometimes the values are right, but the HD is poorly scripted. Sometimes it's both... it can be so many matter of things that you just can't really label a HD into black and white. You just have to play and feel which one is better. Ideally, it seems people want a HD that closely mimics the default(UN uses, for instance).