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  #1  
Old 10-18-2008, 04:56 AM
cbk1994 cbk1994 is offline
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Originally Posted by Nataxo View Post
pay gelats for every member you invite to graal

(when they make their accounts they write down the account of the person who reccomended graal)

also this ppl must complete at least 20 onlinehours and have a fdifferent IP
You already get some percentage of gelats that people purchase if you invite them.
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  #2  
Old 10-18-2008, 04:58 AM
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Let people know it more maybe?
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  #3  
Old 10-18-2008, 05:04 AM
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Perhaps make that an opening thing when you enter Graal.
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  #4  
Old 10-18-2008, 05:06 AM
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You have to pay to advertise. Stefan and Unixmad don't like losing money. It makes them angry...

(Yes I understand that if they advertised they would make more money.)
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  #5  
Old 10-18-2008, 05:08 AM
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You don't have to lose money to advertise there is a bunch of sites online that do free game ads
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  #6  
Old 10-18-2008, 05:09 AM
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Why haven't they advertised then? I'm sure people would make advertisments.
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  #7  
Old 10-18-2008, 05:11 AM
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There has been but unfortuanetly there not active ads anymore there like review ones so someone should go around to those and click I L1KE GR447
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  #8  
Old 10-18-2008, 11:36 AM
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Someone posted about Graal in a thread about programming games somewhere. It was voted down.
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  #9  
Old 10-18-2008, 11:51 AM
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Merged this thread with an already existing thread about this topic from a few days before.
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  #10  
Old 10-18-2008, 06:29 PM
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Nothing is stopping players from taking the advertising upon themselves.
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  #11  
Old 10-18-2008, 07:34 PM
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Nothing is stopping players from taking the advertising upon themselves.
I don't know about you but I'd be put off if the company running the game couldn't be assed to come up with their own advertisement or atleast provide something to advertise.
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  #12  
Old 10-18-2008, 07:58 PM
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Originally Posted by Crono View Post
I don't know about you but I'd be put off if the company running the game couldn't be assed to come up with their own advertisement or atleast provide something to advertise.
Perhaps, but you're not really their demographic either. A few viral videos pushed into recognition by the community would be pretty effective.
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  #13  
Old 10-19-2008, 03:54 AM
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Originally Posted by Stephen View Post
Perhaps, but you're not really their demographic either.
That has nothing to do with anything.

Quote:
Originally Posted by Stephen View Post
A few viral videos pushed into recognition by the community would be pretty effective.
How do you propose that one makes a "viral video" and in what way do you think community recognition would effect anything? You're not targeting the current community in advertising. If you believe that the current community would be the ones who produce and spread such videos in a viral marketing effect, you're very naive to this community and the outside market as viral marketing with the current players on Graal has not worked for years and will never work unless there's a reason to do so. This reason should not be provided by the community, because the community is not the ones who are making money out of this. If the administration are not going to place a little effort in to gain their bucks, then why the hell should anyone else?
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  #14  
Old 10-19-2008, 05:29 AM
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That has nothing to do with anything.
I'm not sure I can agree - their key demographic, based on my personal research, is younger than he is. With that in mind I don't think they would be as easily influenced by something as abstract as he's suggesting.
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Originally Posted by Rufus View Post
How do you propose that one makes a "viral video" and in what way do you think community recognition would effect anything? You're not targeting the current community in advertising. If you believe that the current community would be the ones who produce and spread such videos in a viral marketing effect, you're very naive to this community and the outside market as viral marketing with the current players on Graal has not worked for years and will never work unless there's a reason to do so. This reason should not be provided by the community, because the community is not the ones who are making money out of this. If the administration are not going to place a little effort in to gain their bucks, then why the hell should anyone else?
Most user-generated mediums on the internet rely on user-activity to drive the popularity of the content. We use our users to drive the user-activity on our videos. This may be enough to increase their popularity so that people, outside of our community, take more notice to them.
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Someone mature should make a video advertising some servers highlights and stuff overall make it seem better then it really is
The interested parties should get together and discuss some topics, not individuals (imo).
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  #15  
Old 10-19-2008, 01:04 AM
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Quote:
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Nothing is stopping players from taking the advertising upon themselves.
luk at dis game.
its awesomesauce buy it lol xD
u can shot ppl!!!1

Attached will be a huge JPG-compressed snapshot of the author's screen, taken with a camera, where a small Graal window in the upper left corner is visible.

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  #16  
Old 10-19-2008, 02:50 AM
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don't you think the community does enough for this game already?
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  #17  
Old 10-19-2008, 04:08 AM
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Someone mature should make a video advertising some servers highlights and stuff overall make it seem better then it really is
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  #18  
Old 10-19-2008, 01:02 PM
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I don't get them.

They are loosing players, no doubt about it.
We are warning them, they will lose more and more.
But they don't seem like they want to do anything to increase it.
We (players) are not the ones who should go and advertise GraalOnline, it's Stefan and his team!

and what are they doing? Making Graal availible for iPhones. LMAO!
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  #19  
Old 10-19-2008, 01:04 PM
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Quote:
Originally Posted by Stephen View Post
Perhaps, but you're not really their demographic either. A few viral videos pushed into recognition by the community would be pretty effective.
Quote:
Originally Posted by Stephen View Post
I'm not sure I can agree - their key demographic, based on my personal research, is younger than he is.
You misunderstood me, I meant as a Graal player/developer who would be involved with creating such advertisement.
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  #20  
Old 10-19-2008, 05:07 PM
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Quote:
Originally Posted by Vima View Post
They are loosing players, no doubt about it.
I don't really think so, from what I see their numbers are floating relatively even... so if they are losing members new ones are immediately filling their position.
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Originally Posted by Vima View Post
We (players) are not the ones who should go and advertise GraalOnline, it's Stefan and his team!
Yea, they should be -- but they're not. Players could advertise very effectively if they make an effort to maintain their focus within groups like Youtube and such.
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Originally Posted by Vima View Post
and what are they doing? Making Graal availible for iPhones. LMAO!
You don't understand. Linux Cyberjoureurs are trying to get the interest of larger parties - gaming companies - so they can either license the Graal Online engine to them or outright sell it.

Also, while it may not occur to you, the iPhone is a pretty decent medium to put Graal Online into. It will likely do advertising on it's own -- if people actually play it (which I doubt).

Quote:
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You misunderstood me, I meant as a Graal player/developer who would be involved with creating such advertisement.
That's true, but you're also not moaning about it like everyone else - as though they're helplessly at the mercy of Linux Cyberjoureurs. It's really not that hard to hold an effective advertising campaign, even one which would appear professional. Utilities like Google Adwords makes the life of an advertiser much easier.
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  #21  
Old 10-19-2008, 05:25 PM
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Players should not advertise for graal but for their own playerworld (referring to Manager)
Zodiac should have a Marketing team that advertises for Zodiac throughout the internet on Forums or something, for free that is, to get more players...advertising is so easy if you know how to..lol
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Old 10-19-2008, 05:26 PM
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Players should not advertise for graal but for their own playerworld (referring to Manager)
Zodiac should have a Marketing team that advertises for Zodiac throughout the internet on Forums or something, for free that is, to get more players...advertising is so easy if you know how to..lol
I like to hop on cam and do crazy stuff, it brings a lot of attention!
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  #23  
Old 10-19-2008, 05:42 PM
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Players should not advertise for graal but for their own playerworld (referring to Manager)
That's a decent way to approach the problem.
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  #24  
Old 10-19-2008, 06:25 PM
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Players should not advertise for graal but for their own playerworld (referring to Manager)
Zodiac should have a Marketing team that advertises for Zodiac throughout the internet on Forums or something, for free that is, to get more players...advertising is so easy if you know how to..lol
A Marketing Team for each server? Then we would need atleast 500 players online on each server, which no server does.
They should advertise their server on GraalOnline. Not on the Internet.
It's Graal's job to do the marketing advertise.

If a Graal Server is supposed to advertise for Graal Online, to help them increase their playercount... then everyone can just start making their own Game.
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  #25  
Old 10-19-2008, 05:34 PM
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Yea thats one way to advertisebut its not my cup of tea, crono! If you like doing stuff like that, it's your life
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  #26  
Old 10-20-2008, 05:44 PM
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Basically, if you want to advertise your server to new players you still have to encourage them to register / purchase an account with Graal Online. In the long run you are probably helping Graal more than you're helping yourself.
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  #27  
Old 10-20-2008, 10:00 PM
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As far as the graph says it only says this years playercounts find other graphs and compare it, also there at a relative good spot because the playercount that reached 450 I think it was they have the money from those accounts that were used, so even if the playercount starts dropping they still have the money from that account,
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  #28  
Old 01-18-2009, 04:42 PM
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agreed!
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  #29  
Old 01-20-2009, 09:08 PM
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Yeah don't worry guys, it's just the fact that school is impacting the number of players who want access to your game, eventually it will go back up. Don't try to fix it.


Somehow that's an extremely crappy business plan, you sir should not be a CEO.
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  #30  
Old 01-21-2009, 01:00 AM
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Part of the problem is its a 2d game in a realm of 3d games, I know a 3d game that was supposed to come out this month but got pushed back because they have had an estimated 200,000 people that are planning on playing it, bet heh I don't care I'm on the beta release they are having this month
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  #31  
Old 01-21-2009, 04:54 AM
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Quote:
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Part of the problem is its a 2d game in a realm of 3d games,
this is one thing everyone can agree on, another problem any 2d game faces is one can go and download some korean game and play for free (with better gfx) then fork over hard earned (or easy depending on the job) cash to stef and unix for graal.
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  #32  
Old 01-21-2009, 05:18 AM
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this is one thing everyone can agree on, another problem any 2d game faces is one can go and download some korean game and play for free (with better gfx) then fork over hard earned (or easy depending on the job) cash to stef and unix for graal.
I don't really agree with the topic of your point, but the gist seems to imply there's little incentive - which I do agree with. This is why they need to shift attention from "broadening" (thinning) their markets to quality game content, and (imo) better community support.
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Old 01-21-2009, 03:29 PM
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In my opinion it is a service first and a game second - however, the service side is maturely developed[...]
It is?
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  #34  
Old 01-22-2009, 12:09 AM
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Graal is an engine, indeed - but, in agreement with Rufus... it's being presented as a game - even though they're putting most of their effort right now into making it flexible and cross platform so large businesses will consider licensing the engine (servers) or even the product (e.g. "Graal Online: Asia").
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It is?
Relatively speaking; in comparison to the game, yes.

To clarify some of misconceptions mentioned on the last page - you're not "working for them", you're paying for access to their engine so you may develop your own content. If you happen to be developing content you don't like "for" someone... it was, most likely, under your own decision

They're not asking anyone to advertise for them, and they're certainly not paying for advertising. But I think it's perfectly reasonable for a group of individuals who are interested in advertising Graal to pursue the idea.
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Old 01-22-2009, 04:36 AM
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Well, I agree with Rufus and Stephen here on most points.

However:


Graal currently is marketed as a game, and most people play it for the game (i.e., not everyone on a server is developing).

To specify the problem though, the marketing does not emphasize the community-driven servers. I think this is where it breaks down the most.

If Cyberjouers were to show that everything is made by players for the players, it may prove to be more effective than advertising the gold servers, the skills game, and a whole bunch of other stuff that will only avert attention away from what basically made Graal successful in the first place (playerworlds).


As Stephen said, Graal is only "thinning" their market by trying to appeal to multiple niches; they only end up neglecting them all in the process.

In terms of which niche has more potential (gold servers, playerworlds, skills, iphone, 3d), that's another argument.


The fact of the matter is that Cyberjouers has to focus on a niche if they want to get a stable and large playerbase (which is essential in any MMORPG).

Last edited by WhiteDragon; 01-22-2009 at 08:48 PM..
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  #36  
Old 01-22-2009, 05:17 PM
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Graal currently is marketed as a game, and most people play it for the game (i.e., not everyone on a server is developing).
No it's not, look on their website - they are promoting their servers, says nothing about Graal being a game.
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  #37  
Old 01-22-2009, 05:51 PM
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Originally Posted by xXziroXx View Post
No it's not, look on their website - they are promoting their servers, says nothing about Graal being a game.
You can't possibly be that delusional. The reality of the situation is that if you look at the homepage (graalonline.com) it is in fact listed as a game all over the place. Only once is the ability to create your own mentioned. Even after clicking on one of the main selections of the page for more information, the aspect of Graal that receives priority in descriptions tells us that it's a game that secondarily offers custom creation features. I'd say in this case that common sense disproves your shortsighted theory.
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Old 01-22-2009, 06:01 PM
xXziroXx xXziroXx is offline
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Originally Posted by Cloven View Post
You can't possibly be that delusional. The reality of the situation is that if you look at the homepage (graalonline.com) it is in fact listed as a game all over the place. Only once is the ability to create your own mentioned. Even after clicking on one of the main selections of the page for more information, the aspect of Graal that receives priority in descriptions tells us that it's a game that secondarily offers custom creation features. I'd say in this case that common sense disproves your shortsighted theory.
GraalOnline.com.


First impressions:

Graal Zone: A futuristic 2D battle game
Playerworlds: Create your own game
Graal Skills: Huge resource of casual games
Graal Kingdoms: An adventurous MMORPG


I'm the one with the shortsighted theory? I just think the majority of us oldbies are overlooking Graal's new marketing strategy, because we're too stuck in the early days of it.

Graal is being advertised as a game portal, and most of you are too blind or ignorant to see it.
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Old 01-22-2009, 06:10 PM
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Quote:
Originally Posted by xXziroXx View Post
GraalOnline.com.


First impressions:

Graal Zone: A futuristic 2D battle game
Playerworlds: Create your own game
Graal Skills: Huge resource of casual games
Graal Kingdoms: An adventurous MMORPG


I'm the one with the shortsighted theory? I just think the majority of us oldbies are overlooking Graal's new marketing strategy, because we're too stuck in the early days of it.

Graal is being advertised as a game portal, and most of you are too blind or ignorant to see it.
I'm not oblivious to Graal's current marketing strategy because I'm an oldbie. I'm just calling it like I see it: A game first, development platform second.

Even while the majority of your post reinforces my original statement you falsely attempt to call others blind and/or ignorant. In your case, I suppose there are just none so blind as he who will not see.
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Old 01-22-2009, 07:15 PM
Rufus Rufus is offline
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Originally Posted by xXziroXx View Post
I'm the one with the shortsighted theory? I just think the majority of us oldbies are overlooking Graal's new marketing strategy, because we're too stuck in the early days of it.
How many new players join Graal to play it as a game? How many new players join it to develop content? How many new players join to play Graal as a game but get worn down by the lack of content and end up being forced to develop in order to have fun? Hell, even I did and I'm not a new player.

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Originally Posted by xXziroXx View Post
Graal is being advertised as a game portal, and most of you are too blind or ignorant to see it.
Rofl.
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