Quote:
Originally Posted by cbkbud
Then stop making a fuss about it.
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I already did.
Quote:
Originally Posted by cbkbud
Yes, that could fit perfectly into your atan->arctan junk.
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arctan is not the standard name for that function, try C, C#, Java, Actionscript etc. Judging by the fact that the following is perfectly legal GScript2, Stefan has already started to implement some Actionscript:
PHP Code:
function init(obj:Object, x:Number, y:Number) {
}
Quote:
Originally Posted by cbkbud
GS2 is easy enough to learn. Personally, I see addEventListener as more confusing. Plus, it's not like people go around and say "HMM I COULD LEARN GS2 BUT IT DOESNT COMPLY WITH MY ECMA****  "
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Is it really? Then why do I continue to see some god awful scripting from otherwise talented people? If it's so easy, why don't you contribute some scripts? I haven't seen anything in the Code Gallery from you since I got here.
Plus, as I have already said, I can add my own "addEventListener" if catchevent was fixed, it does not matter to me what the function is named as long as it works
Quote:
Originally Posted by cbkbud
We have consistency. Consistency of GS2. There is no reason we need consistency for any other languages.
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Obviously not considering the legal bit of Actionscript / GS2 above.
Quote:
Originally Posted by cbkbud
Actually, I will start a crusade to make GS2 compliant with my BASICStandards
This way, everyone coming from BASIC would be able to script GS2 
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BASIC has no standards, it was a Microsoft invention. ECMA is not a script on it's own. It's a set of standards, like ISO or RFC.
I was starting no crusade sir, I saw the inklings of GS2 becoming something greater than it already is and decided to try and help, and yet was bashed
