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Old 03-17-2008, 11:10 PM
lordbosh lordbosh is offline
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Quote:
Originally Posted by Ziro_of_the_Turks View Post
You didn't have to highlight it; I intentionally put it there so you wouldn't gain the misconception of me believing a simple reset would permanently fix GK.

However, it would permanently fix some major problems like:
People who have benefited over time from "bugs" which were "fixed" (random alchemy, FID's/ID's, plat-into-gold-into-moreplat, party bug, the 2nd plat bug)
The major one being the party bug.
Has every bug been fixed? How about that ruby recipe yielding a ton of EXP allowing people to get to 110 in a matter of weeks?
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Old 03-17-2008, 11:16 PM
Ziro_of_the_Turks Ziro_of_the_Turks is offline
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Originally Posted by lordbosh View Post
How about that ruby recipe yielding a ton of EXP allowing people to get to 110 in a matter of weeks?
So what? Everyone can do it. Notice my quotations around bugs and fixes. That's what they call them.
I don't care if everyone is running around at level 107 mental with 110 base.
It's when they disable it that it becomes a problem. Then it becomes unfair to new players.
It's not a bug until AFTER they do crap like that.
If they would have never "fixed" the party "bug", I wouldn't care. Just so long as it's common-knowledge, and not something left only for a few people to benefit from.
Because that's what happens... a few people learn of the "bugs", then many people start to learn of them, and finally they disable it before everyone gets to benefit.
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Old 03-18-2008, 01:27 PM
Darklux Darklux is offline
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Quote:
Originally Posted by Ziro_of_the_Turks View Post
So what? Everyone can do it. Notice my quotations around bugs and fixes. That's what they call them.
I don't care if everyone is running around at level 107 mental with 110 base.
It's when they disable it that it becomes a problem. Then it becomes unfair to new players.
It's not a bug until AFTER they do crap like that.
If they would have never "fixed" the party "bug", I wouldn't care. Just so long as it's common-knowledge, and not something left only for a few people to benefit from.
Because that's what happens... a few people learn of the "bugs", then many people start to learn of them, and finally they disable it before everyone gets to benefit.
Sadly "the fact that anyone can me lvl 110 without problems" crashes the gameplay, as graal kingdoms was obviously never built to host such high levels, as this is a main reason for no pvp or wars

Of course its no unfair bug, as anyone can abuse this, but this doesnt make it any better.
Or how do you think gk could be running again?
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Old 03-18-2008, 01:29 PM
Darklux Darklux is offline
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Quote:
Originally Posted by lordbosh View Post
Has every bug been fixed? How about that ruby recipe yielding a ton of EXP allowing people to get to 110 in a matter of weeks?
Ruby recipe.. Stealing of Lords.. Buying Skill Scrolls..
The list of ways to just lvl to 110 too fast is just too long, its not just that alchemy recipe, there are many ways for 110 at low work input. (of course you have to farm the diamonds to pay the scrolls, but compared with leveling to 107 with magic or physical, its easier!)
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