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Old 07-09-2001, 05:27 AM
psihunter psihunter is offline
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More Graal Ideas (RP wise)

Ok ok here goes another one
Like before everything goes around what ideas I have already posted before if you want to find these posts just look for (RP Wise) in the title of the post.

Now lets get down to the goods for today. Todays topic is levels and experiance. Now you know theres always someone that says "BUT j0,! WHY DO WE NEED St00P!D LEVELS AND EXPERIANCEZ y0!" Simple Every good RPG normally has Levels and to "levelup" you need exp. And for levels up upgrade you not only get something new you can use but you get better in doing things. (Throwing, better spells, more mana, more hitpoints) It's kind of hard to explain what levels and exp. is good for but lets make a chart

Level 1 is everyones starting level and here are the stats for level 1
Level 1:
HP: 50 (for both)
MP: 75
Spells you can know: 0
Armor Class: light (how heavy of a armour you can use)
Weapon Class: light (how powerful a weapon you can use)
Exp: 0 (how much you need for this level)

Level 2:
HP: 120 (for warrior)/ 75 (for magi)
MP: 150 (for magi)
Spells you can know: 1
Armor Class: light
Weapon Class: light
Exp: 1,500

Level 3:
HP: 124
MP: 245
Spells you can know: 1
Armor Class: light
Weapon Class: light
Exp: 3,250

Level 10:
HP: 160
MP: 286
Spells you can know: 3
Armor Class: Medium
Weapon Class: Medium
Exp: 6,290

Basicly I can go on all the way to 100 but you get the idea. So this is my 2 cents take it or throw it into the gutter
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