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Originally Posted by jake13jake
Known problems:
1. No AP Bar (coming now that we've made old damage stuff compatible with new damage, old damage wasn't setting the maximum amount of hearts for AP)
2. (obscure) Push/Pull/Grab doesn't seem to always be resetting the player's animation properly. (I asked Storm if he could work on this but I'm probably going to have to)
3. GrowlZ sole assignment for the last few months of rescripting the bomb class isn't done (I'll probably end up doing this).
4. Have to double check on the area the damage class is setting to (I don't know what the deal here is).
5. Moving when you're dead (not so hard to fix, and not abusable).
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Fixed 1, 3, and 4 and 5 sortof.