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  #16  
Old 09-24-2005, 05:46 AM
ChibiChibiLuc ChibiChibiLuc is offline
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Quote:
Originally Posted by ForgottenLegacy
And also, if a player sends a virus because of an action on Graal, than (s)he (and correct me if I'm wrong, please) can be banned on Graal.
Nope.
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  #17  
Old 09-24-2005, 06:28 AM
DarkFireXZ3 DarkFireXZ3 is offline
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Yeah that's a very good idea having to switch peoples ips for Dial up / Non Static-IP Addresses Is annoying and time wasting i'm on aol now do to i cannot afford another alternate isp, it stays in a area but most aol ips don't and others so yeah.
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  #18  
Old 09-25-2005, 12:25 AM
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Graal v4 already makes it possible to ban people based on computer id, so it would also be possible to restrict accounts to certain computer ids. The id is based on the hardware and is encoded, also no one gets to see that encoded number, only the index of the id in the database is used for banning and such. Id 1 is my linux computer at the office.
To break that system is not that simple, someone would need to hack your computer, get the hardware specs and emulate them at his/her own computer.
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  #19  
Old 09-25-2005, 01:16 AM
ForgottenLegacy ForgottenLegacy is offline
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Quote:
Originally Posted by Stefan
To break that system is not that simple, someone would need to hack your computer, get the hardware specs and emulate them at his/her own computer.
Or trick someone into sending them their DxDiag.
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  #20  
Old 09-25-2005, 07:13 AM
DarkFireXZ3 DarkFireXZ3 is offline
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Quote:
Originally Posted by Stefan
Graal v4 already makes it possible to ban people based on computer id, so it would also be possible to restrict accounts to certain computer ids. The id is based on the hardware and is encoded, also no one gets to see that encoded number, only the index of the id in the database is used for banning and such. Id 1 is my linux computer at the office.
To break that system is not that simple, someone would need to hack your computer, get the hardware specs and emulate them at his/her own computer.
Good, since it bans the computer I.D it would be more difficult for hackers/sharers/ to get back on with other accounts very smart one.
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  #21  
Old 10-05-2005, 08:51 PM
EvilOmniscience EvilOmniscience is offline
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Yeah, it's an 'old' topic at this point, but I was curious...
wouldn't a dual key style system, similar to to PGP/GPG be a more secure alternative?
I'm not necessarily referencing the data encryption here, so much as the concept of digital signature verification.
if pubkey on server is a match for privkey on computer, then allow access.
Seems more secure than mac addresses (Which are easily forged. and definitely not secure), and potentially even more secure than computer based id systems. As I don't know the precise specs on the computer based id system, I can only speculate there.
As far as bans go, im sure that comp based id would be fine. I imagine however, that the security conscious wouldn't have a problem with something potentially more secure.
no messy ip ranges to deal with at all, however. Pubkey could be given out freely without fear of potential emulation by another less than trustworthy staff member, or pretty much anyone else for that matter. Honestly, I'd rather type in two passwords, than have to worry about having 30 wildly variable ip ranges to deal with.
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