
07-21-2005, 02:50 AM
|
Registered User
|
 |
Join Date: Jun 2005
Posts: 11
|
|
First i would like to point out, before some ***** runs off to get Vinter banned for account sharing, he has posted this on my behalf, with that said:
I have read all 12 pages of this argument, so i'll add my 2 cents;
Events does not = Content. The view Storm took that "so long as GC was up and running at the time we switched everything would be ok" was the wrong one. Events are the icing on the cake, constantly updated, improved competetive games for advanced players. They're the icing on the cake. On classic, it's all we have. It's like being served a dead rat in a restaurant that has been given a sprig of mint to make it look nicer - once you've eaten the mint, all that's left is a dead rat. This is what it's like every time an event is over on classic.
Classic, in my opinion, has a great events team but probably the worst and most archaic events system ever conceived, it's the same one we were using 2 or 3 years ago. If you go on any other server, a slick HUD and warp system is used to let you get into and out of events with minimal waiting and fuss, and the host only ever has to deal with the people who are currently playing in the event. The classic system is not just old - it's crap, and it places a huge amount of stress on the GCs hosting the event. It was considered good at the time it was invented because at that time events was a relatively new concept, and the GC of Hell Raven days were long gone ( thankfully), but our current waiting room / GC complex is just really bad, and if we're honest, it could have been revised only a few weeks after it was originally implemented - some time in 2002 i think ?. Now even the worst, most poorly run servers with the most immature players boast something more sophisticated than our glorified LAT tool.
Aside from that, i don't really have anything to add, it's all been covered by other people - the problems are staring us all in the face, and we're all waiting for some proverbial big bang that will suddenly create huge sprawling overworlds with complex NPCs and a large playerbase.
~ Deacon (SM) |
__________________
Frozen Hatred.
|
|
|