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  #41  
Old 03-06-2005, 08:45 PM
csod123 csod123 is offline
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Quote:
Originally Posted by tao_clan1
speed is TOO good in my opinion. speed would enable them to run away and heal even more easily! If medics get more speed, then they would be either the fastest class, equal to commando, or faster. If that happens, medics could almost always run away and never get killed. If the other person is running at the same speed as them, then they will just keep running until the attacker gets bored. I really don't think medics should get speed......I think they are fine as they are
i am just happy to get a new opinion.
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  #42  
Old 03-09-2005, 12:01 AM
someonesomewhere someonesomewhere is offline
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Speed is what makes commandos different from medics, becuase most people like using appirces with the commando, much like scouts.
And, giving medics speed is like giving a commando a medic's healing powers, which would make it easier for people to kill the better players on Zone.
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  #43  
Old 03-09-2005, 03:00 AM
Akoalin Akoalin is offline
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I've been ticked off with medics today. They fight for awhile with crossbow and then turn around and heal. When they heal themselves they should stand still for AT LEAST 1 1/2 seconds. IMO they shouldn't be any better... maybe given another support item such as a fire extinguisher.
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  #44  
Old 03-09-2005, 03:02 AM
Gambet Gambet is offline
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Well, when I think about it, increasing the medics speed would make it nearly impossible to kill medics. Medics are very frustrating to fight, but they are fine as they are. Nothing should be deducted nor added from them.

TIP: If they start running from you, and you follow, and then they heal fight then repeat the same process, then I suggest you just let them go. Following them is foolish, unless you have them cornered.
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  #45  
Old 03-09-2005, 03:11 AM
csod123 csod123 is offline
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killing medics is easy, i repeat, the medics function can not be used that often, it takes approx. 55 energy for it to be used, so it can probaly get 2 uses in a row.
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  #46  
Old 03-10-2005, 12:00 AM
someonesomewhere someonesomewhere is offline
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Quote:
Originally Posted by Akoalin
I've been ticked off with medics today. They fight for awhile with crossbow and then turn around and heal. When they heal themselves they should stand still for AT LEAST 1 1/2 seconds. IMO they shouldn't be any better... maybe given another support item such as a fire extinguisher.
Probably right, on both points. If they manage to hit you with crossbow, then it poisons you. Then you either seek a medic of your own, or use a medpack. Maybe if they make the crossbow two handed, it would be better, becuase then they would have to use a single pistol or nothing at all to attack you.
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  #47  
Old 03-10-2005, 12:04 AM
Gambet Gambet is offline
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Yes, crossbow should be a two handed weapon. Not only is it more like it is IRL if it is two handed, but medics are currently using crossbow, poisoning the person they are fighting, running and healing, then coming back to kill the person. Its quite annoying.
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  #48  
Old 03-10-2005, 12:22 AM
csod123 csod123 is offline
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if it is two handed then perhaps more damage
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  #49  
Old 03-10-2005, 12:24 AM
Gambet Gambet is offline
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Quote:
Originally Posted by csod123
if it is two handed then perhaps more damage

It causes poison effect on impact, it does not need more damage. The crossbow is not suppose to be used to kill people, only to poison them. Which will then give you enough time to take out your dual AP Pirces and fight with them.
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  #50  
Old 03-10-2005, 12:33 AM
csod123 csod123 is offline
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i don't know about you all but it takes me a good amount of time to switch weapons.
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  #51  
Old 03-10-2005, 12:37 AM
Gambet Gambet is offline
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I switch weapons very quickly, maybe you should try practicing switching weapons quickly.
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