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View Poll Results: Should I write a new tutorial on scripting, and which language? (read post first)
No, it is not needed 8 21.62%
Yes, do it over the current engine 5 13.51%
Yes, do it over the new engine 24 64.86%
Voters: 37. You may not vote on this poll

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Old 01-18-2005, 03:22 AM
Slash-P2P Slash-P2P is offline
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Quote:
Originally Posted by middo
Well I have worked with Gscript 2 (Mushia) and already know that it is SUPER EDGY... Small GUI Script just suddenly refuses to let me log onto player. Galdor is going to kill me, if Tesh doesnt first...
I work with Gscript2 on Mushia too...I played with it and it wasn't that 'edgy'.

Quote:
Originally Posted by middo
But, learning to teach everyone to script is impossible, you cannot learn without trial and error, and you normally need a server for that.
I learned from putting stuff in and finding out what works and what doesn't. I would log on the scripting forums once in a while and look at some new commands and try to improve scripts. I suggest people find a complex idea and work over time to make it work.


I'm kind of sick of how everyone is "learning to script" meaning less NATs are needed because some dude learned 2 commands. Lots of playerworlds are hiring newbie scripters and neglecting skilled ones. I'm sorry if you think your great, but a lot of scripters out there suck (I'm not naming anyone).

Last edited by Slash-P2P; 01-18-2005 at 03:42 AM..
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