I need help with getting this to work right
when attached to an NPC moving around on the gmap, it seems to mess up a lot
it will often cross levels, and not update on my client that it has moved past the edge of the current level on the gmap
also, say i am standing right on the top left corner of the NPC, when the npc moves around a little i may end up way off the NPC in the bottom right
it's very strange
simple script like this is used
PHP Code:
if (playerchats) {
if (strequals(#c,attach)) attachplayertoobj 0,id;
if (startswith(move,#c)) {
tokenize #c;
move strtofloat(#t(1)) - x,strtofloat(#t(2)) - y,5,0;
}
}
any ideas? kingdoms has it working very well from what I hear at least