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Old 05-02-2004, 12:11 PM
Monkeyboy_McGee Monkeyboy_McGee is offline
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Quote:
Originally Posted by Satrek2000
The point is that the server isn't about leveling and powergaming, but roleplaying - hence, I believe there are enough maps there already.
Yeah, i remember seeing on a few occasions groups of lower level people partying up, setting their nicknames from characters out of LoTR and venturing down into the dungeons (probably Moria ) on a quest. I remember thinking "lol, how cool, if only there'd been one of them when i was starting out, it would have been awesome" and i've thought about leading my own little quests down there, but never bothered planning it XD

Quote:
Originally Posted by GoZelda
The maps should stay, but there also should be dungeons/areas where the map monsters are (Desert for worms, some freakish mountain or castle for demons/cyclops, rainforest for panthers/tigers). So, you have places with a few map monsters which respawn, where you can be bothered by others, and where you have to wait, and a 'private XP place' where there won't be annoying to bother you and where you don't have to wait for respawn.
Hmmm. Perhaps there could be separate locations, affilated with the different gods! For example, there could be a hell-ish place for balor, a desert for bile (where all those who don't worship bile have their food rate depleted at an amazing pace, regardless of their sus ammies and such - this'd mean you have to go trekking in there with lots of food and water, or you can be real lame and just use restore x_X), a place up in the sky for DianCecht, a forest for Aengus, a mine for govannon, a swamp for ogma, a uhhh...like a ruined temple with vines and wild plants and stuff for brigid?
In these places, you'd find the monsters that go with that god. So, for Balor's hell-ish place, you'd find demon monsters - this means that DianCecht followers would spend their time here, with their slay demon weapons.
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