Graal Forums  

Go Back   Graal Forums > Development Forums > Level Design
FAQ Members List Calendar Today's Posts

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #16  
Old 10-20-2003, 03:29 PM
Eric_1337 Eric_1337 is offline
Registered User
Join Date: May 2003
Location: Ohio
Posts: 355
Eric_1337 is on a distinguished road
Send a message via ICQ to Eric_1337 Send a message via AIM to Eric_1337
Quote:
Originally posted by EsCanavi
we look at tile eror that not here .... duh ... look at this mountain a lil ... there a white spot that ca be removed tought dont realy remeber there the tile is i gonna try to find it for you, btw i dont realy like the deatain and stuff well nice try tought..... humm 3 /10
gah paint dont work.... :x

there the img it same at the bottom.... i got lazy but i think it help lil tought...


and LOL @ Eric1337 how can we do tile eror in a GFX :X that should be pixel eror
Alright first of all,

I stated the trees needed work because they were images, usually when someone says there needs to be a lot of work in the trees, that usually means that theres something wrong with them. I can't look at the image right now because I'm using a mac at school and for some reason it won't let me open .png files.

For the next part,
I'm seriously having troubles understanding you. I'm pretty sure your native language is French, but still I can atleast type proper french and I've only took the class one and a half years.

Laugh @ Es for not being able to spell
__________________
:BANNNED:
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 02:04 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.