
10-03-2003, 01:06 AM
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Registered User
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Join Date: Jan 2003
Posts: 12
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guild gate...
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whats wrong with this script???...(apart from being basic :P)
//#CLIENTSIDE
if(created){
setstring this.guild,myguild;
}
if (playertouchesme&&strequals(#g,#s(this.guild))){
set guildon;
}
if (guildon&&strequals(#c,opengate1)) {
hide;
dontblock;
}
if (guildon&&strequals(#c,closegate1)) {
show;
blockagain;
} |
__________________
:/ :| :/ :|
(cant use img code X_X)
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