
09-29-2003, 05:46 AM
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Registered User
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Join Date: Jun 2002
Location: USA, Ohio
Posts: 729
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Coordinate inaccuracy and confusion
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Ok, I've been rather reluctant to make any new threads on the forums, seeing as how most of them end up as "flame wars" or something else with a lot of insults, but nonetheless, I'm posting now.
First off, I've noticed that the gserver and NPC Server both don't send EXACT player/NPC coordinates. For example, an NPC could be on 30,40.599999, and the player would receive the coordinate 30,40.5. It truncates everything after the first digit following the decimal. This can cause problems with NPCs that need to be very accurate on their locations. Has anyone else noticed this happening?
Second... why do players/NPCs EVER end up on coordinates that aren't evenly divisible by 0.0625? That has eluded me for quite a while now. All coordinates should be evenly divisible by 0.0625, as that's 1 pixel in Graal coordinate terms. You can't exactly go smaller than a pixel...
I wanted to make sure I wasn't crazy before posting in the bugs section about this, that's why I posted it here. Feel free to move it, although it's not like you need my permission to do so. :P |
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