Quote:
Originally posted by TribulationStaff
Well, the path search spreads out pretty fast, especially when you have to go away from the target a little bit to get to it. Upon more playing with the code, it may not be an overload issue. It may be that my code to go back from a dead end and start again is flawed.
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Yeah, when I tried my hand at it that was one of the problems I ran into.