Ok, i'm scripting a player house system and i've run into a bit of trouble with the doors for the houses.
Currently the owner list is stored via a Server NPC (Database-esq). So I have to have the checking server-side, because the client cannot see the Server NPC flags.
It appears that the server cannot triggeraction events to the client (?).
Is this right? Or is there some special way I need to do it?
I'm currently trying to use:
NPC Code:
with (getplayer(#p(0)) {
triggeraction x, y, srdoor2, ;
}
//#CLIENTSIDE
if (actionsrdoor2) {
//blah
}