As of now, one of, if not the biggest problem on Graal Kingdoms is the situation with alchemy items. In every MMORPG, there will probably be the issue of older players being way more leveled (if there's no level cap) and wealthier than the new players. In fact, mathematically speaking, if a new player comes to an MMORPG, and him and the older play equally good and often, it will be impossible for the newer player to catch up to the older one (unless there are outside factors to this situation...such as someone helping the newer player). This problem is already bad enough as it is, and is hard if not impossible to fix, but to add to this...On GK, older players had the option to freely produce alchemy items or buy them at competiting prices (with many people producing them...there was a market for it...). However, now such is not the case. An older player can charge as much as he want for alchemy items, and people rarely desire to sell their alchemy items. This needs to be fixed soon. I think alchemy items should be brought back. Noone wants their items deleted to balance it that way (at least I doubt anyone does). I don't know much about how alchemy items worked, but it seemed like they were produced from random recipes. If such is the case, that should be fixed. And if there were any other problems (I don't know what they were), for one I'd like to know what they were. And I'm sure they can be fixed. The important thing would be to have the items availible for production once again. Does anyone agree with there being a problem with alchemy items?
