I think the #v() command is broken. In proof, try this code:
NPC Code:
// NPC made by Boco
if (playerenters) {
this.Count=5;
say2 The count is #v(this.Count);
}
Normally, a sign would pop-up with the text, "The count is 5". But, that isn't the case. Instead, you see, "The count is 0". Am I doing something wrong, or is this command really bugged?