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Old 03-28-2003, 08:54 PM
Ghost Pirate Ghost Pirate is offline
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Ghost Pirate's Suggestions retaining to classes

Classes:
Personally I think all these classes are highly unneeded, Graal Kingdoms currently has 3 Spell caster classes and 3 Melee classes. What you can do to change this around and make it easier to balance is to subclass each of these. I believe the following classes would be easier for everybody
These are the basics, Fighter, Spellcaster, Rogue. Each Class has its own subclass which can be gained due process while playing the game. Heres a list of Classes and subclasses each with their own abilties and restrictions that can be designed.
Melee Class (Base Class)
Stat Bonus of Str +1 Con +1
Starts with Training Sword
Cannot use magic
-Swordsman (Subclass)
Gains +2 Con
Gets the ability to wield higher damage swords and polearms
Can ONLY wield swords and polearms
Open to better sword moves and combos
-Barbarian (Subclass)
Gains +2 Str
Gets the ability to wield higher damage Axes and clubs
Can ONLY wield axes or clubs
Open to duel wielding
-Paladin (Subclass)
Gains + 1 Wis +1 Con
Gains ability to use divine magic
Gains ability to choose a god
Can Only use 1 handed swords and septers
Spellcaster (Base Class)
Stat Bonus of + 1 Pow + 1 Int
Starts with Training Staff
-Wizard (Subclass)
Gains +2 Pow +1 Int
Can use higher level magic of his magic's school
Can use better staves
Can ONLY wield staves and wands
-Mage (Subclass)
Gains +2 Pow
Can use higher level magic of all times
Can use better staves
Can ONLY wield staves and daggers
Cannot use Divine Magic
-Priest (Subclass)
Gains +2 Wis
Can use higher level divine magic
Can ONLY wield staves and septers
Can ONLY use Divine Magic
Gains ability to choose a god
Rogue (Base Class)
Stat Bonus +2 Dex +1 Con
Starts with Training Dagger
-Thief (Subclass)
Gains +1 Dex +1 Con
Gains stealing ability
Gains picklock ability
Gains ability to set traps
Can use better short swords and daggers
Can ONLY use short swords and daggers
-Assasian (Subclass)
Gains +2 Dex
Gain Stealth ability
Gains Mirror Image ability
Gains ability to set traps
Can ONLY use daggers, katars, and claws
Can use better katars and claws
-Archer (Subclass)
Gains +1 Dex +1 Str
Gains Mulitple Arrow ability
Can use Elemental Arrows
Can use better Bows and Crossbows
Can ONLY use Bows, Crossbows, and daggers
Increased run speed
Custom (Base Class)
Players can design their own class, however they do not get any stat bonus, start weapon, or
subclass sklls. Custom Class players can use weapons and magic but only the weaker ones.

Granted there are more subclasses to my system but each subclass has its own restricts and it gives people who wants to stay in a certain area who can do a bunch limited to what they can use.
However I believe this will improve some of the balance, aswell as give better options to players.
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Last edited by Ghost Pirate; 03-28-2003 at 10:46 PM..
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