
05-22-2001, 10:17 AM
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Registered User
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Join Date: May 2001
Location: Olympia, Washington USA
Posts: 25
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Some.......stuff
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Hello. I got more stuff to talk about. Since I can NEVER get a hold of Stefan, I will post everything here.
First of all, can someone explain when to use //#CLIENTSIDE in a script for me? I kinda got the basics down, but am kinda rusty. Also, does TriggerAction go under //#CLIENTSIDE?
Second, I found some glitches/bugs/evil thingys in Graal.
-=Bugs=-
Can't change head in NPC Server (special code?)
Bug in Setup.EXE
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#v(variables) don't work
The bug in setup.exe is as follows: I can downgrade Graal v2.03 into Graal v2.02. But, it doesn't recognize that I downgraded and STILL thinks I have 2.03. There is also a bug in #v(variables). If you use #v(variable) in a say2 command, it will come out as ZERO every time. I opened the debugger. this.BugCount equaled 9. In my say2 command, I had #v(this.BugCount). It always came out as ZERO. #s(string) works, but #v(variable) doesn't.
Also, I have a suggestion. Here it is: make it so you can download a server's map. That would be great. Upload the map and txt file for it, and the players would automatically download it.
Well, that ABOUT raps it up. I will still try to find Stefan, because I didn't talk about everything on my mind. Time to figure out WHY this dumb npc works offline correctly but not online.......... |
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