
05-21-2001, 11:03 AM
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The one, The only -
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Join Date: Apr 2001
Location: USA, Minnesota
Posts: 1,012
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About weapons...(stefan please respond)
Ok well I am trying to make a way were hte system weapon will update for everyone when I update the system weapon...
I have tried this in the npc server...
join system
the in system I have something like
//#CLIENTSIDE
if(playerenters&&isweapon&&!hasweapon(-system)){
toweapons -system
}
//Rest of system coding...
when I do this it gives me a message like
illegal data or something like that and disconnects me
on rc it says
Frolic_Admin2 has added weapon (Hacker?)
so then on rc I have to
/open Frolic_Admin2
then I have to warp my self befor I can get back on
what can I do to make it work for the system weapon |
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Thanks,
-KJL
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