Quote:
Originally posted by screen_name
try this
NPC Code:
if (actionTest) {
setstring serverr.random,#v(int(random(10,101))/10);
}
//#CLIENTSIDE
if (playertouchsme) {
triggeraction x,y,Test;
}
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Wouldn't the triggeraction be actionserver? (Saw that on another thread. from clientside to serverside) Or is that just a "oganization" tool?