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Old 02-10-2002, 11:27 AM
lordhelmut lordhelmut is offline
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Kingdom Wars

For about 5 months now I wanted to have Wars on Babylon. Its not those normal kingdom wars were there are like 50000 kingdoms that attack and "pretend" to jail each other *looks back at his RPing experience on Dustari and chuckles*

Anyways, every Friday we have wars between the Kingdom of Dark and Light. Right now its just PKing for hours *although that seems to draw people lol* but Im making a System. The class tags are in this format...

Wizard Helmut of (Light Kingdom)

But the weapons that come with it will only work during the war. I would like to ask you guys what weapons you think each class should get. Currently heres what I got:

Archer
-Flame Bow
-Catches Players on fire
-Hurts 1/2 heart every 5 seconds
-Can be healed by Alchemist or jump in water to put out fire
-Ice Bow
-Turns player to ice for 15 seconds
-Can be hit in that amount of time
-breaks ice and hurts 1/2 heart
-Slow Bow
-Slows the player down for 30 seconds
-Reduces speed to 1/2 normal speed
-Cannot be fixed by Alchemist

Wizard/Mage
-Sleep
-Puts a player to sleep for 15 seconds
-Can be hurt while sleeping and is woken when hit
-Can be awoken by a Alchemist
-Poison
-Plagues the player until dead
-Takes off 1/2 heart every 15 seconds
-Alchemist can heal it

Knight/Paladin
-Sword Techniques
-Swing sword down overhead damaging 1 full heart
-Spin that damages players all around
-Throwing Axe
-Acts as a boomerang and flies out and hurts players
-More to come

Alchemist
-Healing
-Can cure status ailments caused to team by other classes
-Touchs players to heal them
-Can cure self while in war
-uses 10/100 magic for each heal accept for healing self
-Freeze Grab
-Grabs player and freezes them for 15 seconds
-Immune to attacks from Mage/Wizard


These will only be used on the time of the war *usually last a couple hours*

What do you think? I need input
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