
12-07-2014, 12:05 AM
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Join Date: Jul 2004
Location: Washington, D.C.
Posts: 683
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The Era Problem
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Era's situation is a rather unique one. We have a management that is oddly successful and stable -- something I did not see in the three years I was a member of the Playerworld Administration.
The one problem Era has, and has had for a long time, is how to effectively manage the economy. Previous Era administrations (and the public) have called for a reset as it will allow for the Era administration put in controls that will allow for effective economic growth and for the players to attain an income level that will allow them to participate in an enjoyable and entertaining manager.
Note, that while I was PWA Chief, I did give approval to the current administration the right to reset its economy. This was a right extended to me by previous PWA administrations and approved from upper-level Graal administrators.
What I propose is a rather simple economic plan:
1) Reset Era - this eliminates the income gap between the extremely wealthy and the poor. Why is this gap problematic? The poor are unable to purchase guns that allow them to effectively participate in the main of the aspect of the game, which is to neutralize opponents on the GMAP. Of course the wealthy members of the society will disagree with me, but their arguments are purely self-interest and have no legitimacy.
2) Enact effective economic controls that allow for all players to gain enough disposable income to purchase weapons. This, in tandem with the reduction of weapon prices, will allow for newer players to gain access to superior guns. What will this trickle down into?
What are these effective economic controls?
a) allow for more easy accumulation of capital - mining, fishing, digging payoffs increase. More money will allow these subject to buy more goods.
b) lower prices of expensive/rare "balanced" guns as well as all guns
c) increase availability of guns that give unfair advantages (i.e. guns that have a higher probability of winning in a fight due to its advantages)
What will these changes trickle down to?
a) effective and increased gang participation - there will now be more competition since the members of the gangs will have access to guns that they normally would not have. This increases gang involvement throughout the server and will add to the overall enjoyment and further increase playercount
b) player retention will increase - in the status quo we have seen players leaving the game because they are unable to have meaningful participation in the society. Having access to better guns and less time working in menial jobs will increase player enjoyment.
I recognize that this is not a panacea for all the problems that plague Era. I would like to open this up as a dialogue and see what you all thing. Please note that I expect appropriate decorum when discussing this matter - useless and ignorant statements will be ignored and deleted.
Best,
Gabriel |
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"He who knows only his own side of the case knows little of that."
-John Stuart Mill
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