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Old 06-03-2014, 07:33 AM
i8bit i8bit is offline
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Setting Other Player's Layer

In the Player's Weapon "Layer Test"
PHP Code:
//#CLIENTSIDE
function onCreated(){
 
//All other player's layer = 'value';

That pretty much explains what I'm trying to do, and I'm wondering if there is a code to go about doing it.

But I want the change in layers value to only be seen by the player him self.

For example,
if I set the layer value to 3, all other players will have that layer, where as if you set it to 2, mine and all other players besides you would have a layer of 2
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