In the Player's Weapon "Layer Test"
PHP Code:
//#CLIENTSIDE
function onCreated(){
//All other player's layer = 'value';
}
That pretty much explains what I'm trying to do, and I'm wondering if there is a code to go about doing it.
But I want the change in layers value to only be seen by the player him self.
For example,
if I set the layer value to 3, all other players will have that layer, where as if you set it to 2, mine and all other players besides you would have a layer of 2