
02-05-2014, 12:57 PM
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Duergar
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Join Date: Mar 2004
Location: Cincinnati, Ohio
Posts: 1,220
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I would like to see GK totally broke down and redone. The problem is that each system is built to function on it's own. All or some of the each individual systems should rely on each other, and the system should be built as a whole.
Storyline:
- Add a storyline that means something. Put backstories on kingdoms.
- add FMV sequences to tell storylines (It is unattractive for new players to scroll
through only endless lines if text).
- Add voices to the texts option. Some people like to listen instead of read.
- Storylines also add more options for Rping purposes
Questing:
- There should be a lot of quests pertaining to the different Systems on GK. Quests for combat, Alchemy, Smithing, mining, crafting, searching, ect
- This brings in a lot of possibilities.
Skills:
- Rename current skills to abilities, or something of the sort, and add a leveling system to the current basic skills (mining, crafting, smithing, baking, fishing, ect)
- Each skill would level up. the higher you level the skill. The better stuff you produce.
- This would bring in the possibilities of adding new skills. Examples would be Hunting, Sailing, breeding (pets,) ect.
- Fot the crafting skill. You should have different ore's/items to obtain to craft certain gear. gear should be lvl based. crafting skill would work off of smithing and mining.
- Baking skill should be based on farming, so on and so forth.
Leveling:
- Make it so it is not so easy to get to lvl 110. You have 6 different skills. I shouldn't be able to reach lvl 110 unless I max out all or most of my stats.
- Make useful and interesting ways to level each stat. Something like quests for each of the skills.
Pets:
- Pets should actually mean something. X pet gives X buff.
- Rare pets are harder to obtain.
Armor/Gear:
- I addressed lvl based gear previously.
- People need some form of goal to work for other than getting lucky and winning events...
- Armors shouldn't hinder the player so much making most armor useless.
These are just a few suggestions. I hope you are getting what my goal would be. This is probably just wishful thinking. People in mmo's need a clear goal to follow with lots of options to keep busy.
Or maybe a whole new game built from scratch would be a better alternative... |
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