Graal Forums  

Go Back   Graal Forums > Graal V6 forums > Bug Report
FAQ Members List Calendar Today's Posts

 
 
Thread Tools Search this Thread Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 06-20-2013, 02:56 AM
fowlplay4 fowlplay4 is offline
team canada
fowlplay4's Avatar
Join Date: Jul 2004
Location: Canada
Posts: 5,200
fowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond repute
Particle Gani Attr Effects Broken

Other player gets 'enrage' set in their attributes. Displays just fine to everyone in the level.

I leave the level and re-enter. Player with 'enrage' set in their attributes effect doesn't display anymore. I reconnect and it appears fine.

This broke when GS3 was implemented/released.

Here's the GANI in question.

yen-effect-enrage.gani:

PHP Code:
GANI0001
SPRITE    0         SPRITES   24    0   16    8 sprite

SINGLEDIRECTION
CONTINUOUS
DEFAULTHEAD head19
.png
DEFAULTBODY body
.png
COLOREFFECT 20 0 1 0 .99
COLOREFFECT 22 .2 1 0 .6

SCRIPT
if (created || playerenters){
  if (!
particleeffectsenabled) return;
  
with (findimg(200)) {
    
attachtoowner true;
    
attachoffset "-.5,-.5,0";
    
emitter.delaymin .01;
    
emitter.delaymax .1;
    
emitter.nrofparticles 2;
    
emitter.emissionoffset = {1,.5,0};
    
emitter.continueafterdestroy true;
    
layer 0;
    
emitter.layer 0;
    
emitter.firstinfront false;
    
emitter.particle.lifetime 1.5;
    
emitter.particle.image "g4_animation_whitefire-notrans.gif";
    
emitter.particle.red 1;
    
emitter.particle.green 0.25;
    
emitter.particle.blue 0;
    
emitter.particle.alpha .25;
    
emitter.particle.mode 0;
    
emitter.particle.zoom 0.5;
    
emitter.particle.speed 3;
    
emitter.particle.angle pi/2;

    
emitter.addlocalmodifier("once"00"angle""replace"0pi*2);
    
emitter.addlocalmodifier("range".3.85"zangle""replace"0pi*2);
    
emitter.addlocalmodifier("range"0.85"zoom""replace"2.5);
    
emitter.addlocalmodifier("range".4.85"speed""replace"0, -5);
      
emitter.addlocalmodifier("range".45.75"alpha""replace".2.0);
      
emitter.addlocalmodifier("range".4.80"green""replace".0.5);
  }  
}
SCRIPTEND 
__________________
Quote:
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 04:11 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.