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Old 02-19-2013, 09:56 PM
Felix_Xenophobe Felix_Xenophobe is offline
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Quote:
Originally Posted by Stephen View Post
Where?


You make it sounds like there's a constant hum of development; the reality is that development can only occur when there are workers available. In this scenario... workers are available.

But here's the reality of voluntary development - people don't want to "work" on project... they want to work on projects they love. And even more than this, people won't just work on a project for long unless it's something that interests them.

So yes... ideally we would all say "what's next?" but the reality is that it's usually a single developer or a developer and a few friends working on something they're excited about - even if they don't have the technical expertise required they will learn as they go because it's something they're passionate about.

If these willing few want to discuss their developments then I leave it to their own discretion, they are after all volunteering their work.

The irony here is that Felix is one of the players I will refer to when I need an opinion or suggestion.
Both Nico's and Tashkin's behaviour is analogous to the behaviour of the negative players. At least in my experience.

And yes I'm often asked for opinions and ideas but unfortunately these are projects which are far in the future and are more often than not put on hold. Which is understandable given the resources you have.

I'm thinking about the short term fixes like EC shop and the items that are put into it. Item balance is a very important part of GK and in the past 2 years I feel like that has been tossed into the bin and people have just riffed with it and ended up with the **** we have today. There are plenty of smart players on the server that are very familiar with the intricacies of stat distribution on GK - they should be involved somehow.

I'd also like to see the developers ask the players what they would like to see and also explain to the players their limitations - both in terms of resources as well as actual technical limitations. I think if there's an open dialogue between the developers and the players a lot of the dissapointment is avoided when the nth recycled seasonal event is released for instance.
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