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Old 02-02-2012, 11:50 PM
Skyld Skyld is offline
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Quote:
Originally Posted by CCZCOOL View Post
I'm not a handheld-savvy like you seem to be. Do the devices still throttle power when connected to something providing it power? I wouldn't mind being able to play on an almost-real PC server, on a tablet/phone if I had to be plugged into a wall as much as I mind playing Graal on an iphone.
Depending on the device, the frequency scaling either will take place to a lesser extent when connected to AC power, or it'll simply run the CPU at normal power until being disconnected again. The limiting factor tends not to be just the CPU though, but also the graphics capability of the device and memory available.
Quote:
Originally Posted by CCZCOOL View Post
I have the app...I just cannot tolerate all the features which have been eliminated or how difficult it has become just to hold a conversation with another player. So I don't play it on the iphone. If I could access UN (for example) from a handheld portable device, and be able to see a playerlist, to play events, and to chat with my friends...this would totally be awesome.
This is quite a real possibility as far as tablets are concerned, but I think an unlikely one still. The problem still lies in the fact that most servers are not equipped to deal with touchscreen-only players properly; there are years of scripts on the PC servers which were never designed with touch users in mind. My server (Rudora) is a good concept of both PC and touch players being supported equally, but a lot of the code was written to be that way. Unfortunately Stefan is not as keen on the scripting on Rudora if it were to be used for a mobile server, preferring to replace it with the code that is used on Classic iPhone instead.
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