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Old 09-03-2011, 07:11 PM
Emera Emera is offline
Delterian Hybrid
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Join Date: Mar 2011
Location: Newcastle Upon-Tyne
Posts: 1,704
Emera is a jewel in the roughEmera is a jewel in the rough
Class Selection System

Thank you everybody who helped me when I was creating this system. You all helped out a great deal to help me get this done

What is it?
This is a very simple class selection GUI for servers starting a medieval server. This is a very very simple class selection GUI that uses client flags to store the information for the classes. You can then base other scripts around the client flags and make NPC's act in a different way depending on the contents of the players class flag. It can very easily be built onto and the classes list edited.

Code
PHP Code:
function onActionServerSide() {
  if (
params[0] == "addclass") {
    
clientr.class = params[1]; //Adds the player flag
  
}
  if (
params[0] == "resetclass") {
    
clientr.class = NULL//Resets class
  
}
}

//#CLIENTSIDE
function onCreated() {
  if (
clientr.class == NULL) { //To prevent multi-class choosing
    
new GuiWindowCtrl("Class_Window1") {
      
profile GuiBlueWindowProfile;
      
clientrelative true;
      
clientextent "320,240";
      
canclose false;
      
canmaximize false;
      
canminimize false;
      
canmove true;
      
canresize false;
      
closequery false;
      
destroyonhide true;
      
text "Choose your class!";
      
517;
      
203;
      
profile.fontstyle "b";

      new 
GuiScrollCtrl("Class_MultiLine1_Scroll") {
        
profile GuiBlueScrollProfile;
        
height 60;
        
hscrollbar "dynamic";
        
vscrollbar "dynamic";
        
visible true;
        
width 316;
        
hscrollbar "alwaysOff";
        
2;
        
2;

        new 
GuiMLTextCtrl("Class_MultiLine1") {
          
profile GuiBlueMLTextProfile;
          
height 51;
          
horizsizing "width";
          
plaintext "<center> Please choose the class below you wish to take on an epic journey and become the greatest warrior in the game! Choose wisely! You can't change it!";
          
text "<center> Please choose the class below you wish to take on an epic journey and become the greatest warrior in the game!";
          
width 291;
        }
      }
      new 
GuiScrollCtrl("Class_TextList1_Scroll") {
        
profile GuiBlueScrollProfile;
        
height 138;
        
hscrollbar "alwaysOff";
        
vscrollbar "dynamic";
        
width 316;
        
2;
        
65;
        
visible true;

        new 
GuiTextListCtrl("Class_TextList1") {
          
profile GuiBlueTextListProfile;
          
height 34;
          
horizsizing "width";
          
sortcolumn 134406400;
          
sortmode "value";
          
width 312;
          
updateclasseslist();
          
profile.fontsize 15;
          
seticonsize(123);
          
profile.fontstyle "b";
          
profile.textshadow true;
        }
      }
      new 
GuiButtonCtrl("Class_Button1") {
        
profile GuiBlueButtonProfile;
        
text "Choose";
        
width 314;
        
3;
        
206;
      }
    }
  }
}

function 
Class_Button1.onAction() {
  
triggerserver("gui"this.name"addclass"Class_TextList1.selected.text);
  
Class_Window1.destroy();
}

function 
UpdateClassesList() {
  
clearrows();
  
addrow(0"Archer");
  
addrow(1"Wizard");
  
addrow(2"Knight");
  
addrow(3"Alchemist");
  
addrow(4"Dark Mage");
  
addrow(5"Light Mage");
  
addrow(6"Elf");
  
addrow(7"Necroshade");
  
addrow(8"Paladin");
  
addrow(9"Troll");
  
addrow(10"Human");
  if (
clientr.isStaff) { //Special classes.
    
addrow(11"Creator");
    
addrow(12"Destroyer");
    
addrow(13"Summoner");
  }
}

function 
onPlayerChats() {
  if (
player.chat == "/resetclass") {
    
//Sets the flag to NULL
    
triggerserver("gui"this.name"resetclass");
    
//Avoid having a NULL class
    
serverwarp(servername);
  }

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