
01-03-2011, 03:36 PM
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Me.
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Join Date: Sep 2010
Location: USA
Posts: 415
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MY opinion.
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Alright, there are a couple things we need to look at.
On one hand, Graal iPhone is very successful.
On the other hand, although PC still has a moderate amount of players, it is still being neglected.
Graal is what we want to call an MMORPG.
For those of you who don't know what this means, it is a massively multiplayer online role-playing game.
Now technically we can't classify Graal as this.
We're missing one word.
The key word here is massive.
Massive, by my standards, means you can go on and not see the same people every day. 30 people per server is not massive by today's standards.
I heard talk of advertising Graal, and although that would help, it wouldn't fully solve the problem.
The problem is due to inactivity of management and players both.
Yes, we players TRY to help sustain ourselves, but we aren't always that good at it. The management, well they do some, but they aren't putting their full effort into it.
We put all this discussion into it and nothing gets done.
We've all talked the talk. Now I want to see some of us walking the walk.
I'm not directing this at anyone in particular. Nor is anyone excluded from this. We're all at fault for what is happening to Graal.
Time for a change guys.
If you have anything to say, any way you think you/we can help, say it. One thing though:
I'm going to hold you and the Graal community to anything you say. |
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