I am trying to figure out where dialogs are stored on GUI controls. My main reason for requiring this is because I am looking to change the profile of the in-game playerlist profile and the F5 window. Each appear to be dialogs, as no other windows can gain focus while they're up.
I have looked through the controls of GUIContainer and GraalControl, neither of which seemed to contain the dialogs. I know of the pushDialog and popDialog functions and I'm wondering if dialog windows are held in a separate list/stack than the controls list and is accessible.