Graal Forums  

Go Back   Graal Forums > Development Forums > Level Design
FAQ Members List Calendar Today's Posts

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #5  
Old 06-08-2010, 01:22 PM
Demisis_P2P Demisis_P2P is offline
Kanto League Champion
Demisis_P2P's Avatar
Join Date: Jan 2005
Posts: 2,357
Demisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud of
The reason this particular transition works so well is because the house is in the exact same position in both the outside and inside levels. (i.e. in both levels the door is at 29,51).

If you were to try and recreate the same effect on an actual server some buildings would cross over a level link, and then in order to retain the same effect the inside would need to be split across levels as well. Which isn't really as feasible.

It is cool, but it'd be much cooler to just have the "inside view" on the overworld, and use an image that fades when you're near it for the roof of every single building.
__________________
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 06:39 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.