Quote:
Originally Posted by Gothika
The problem with most players not sticking around is because they find it too hard to level up. Making it even harder would just push more people away.
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The first few levels are a pain in the ass.
I need to kill something like 400 shell bomies to get my physical level from 1-2 because I already gained 5 mental levels which decreased the amount of experience I get.
But after that once you can kill T-rexes and skeletons leveling isn't that bad until about level 20.
Then you get slapped in the face by an overwhelming lack of leveling content. Where you suddenly need to spend a few weeks getting diamonds to improve your gear so that you can kill lords.
And then you hit a wall again and then you need to spend all your time getting immense/brutal maps.
It has been mentioned before, but if exp didn't get decreased leveling would be be much more linear instead of completely dipping off every few levels. And then you would need fewer mobs to fill in those leveling gaps.