
04-01-2010, 02:03 PM
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Registered User
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Join Date: Jan 2008
Posts: 24
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Learning: "How to store items"
Hey,
I was trying to script some "materials" for a crafting system and I have no idea how I could "store" them in the player. Do I have to use clientr. or should I use something else since I would like to have lots of differents "materials" ? I want them to store the "type" (minerals, ingots, logs, etc), the "name" (iron, silver' gold, etc), the "images.png" of the material and the quantity.
Is there a way to put all that in a single clientr. and how can I access the quantity or any other variable with another script? Or is there something else better than clientr. ? Or maybe just a better suggestion how to do it?
Thank you! |
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