
03-10-2010, 06:51 PM
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Registered User
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Join Date: Jun 2004
Location: United Kingdom
Posts: 4,698
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Item Suggestion: Personal Diary
When the remaining Classic players switched over to Unholy Nation the majority of us had already completed the quests available. However, a lot of the players had only completed the odd few and this proved to be frustrating with no real indication as to what had been completed. The only way of checking which quests had been done was either by guessing, or by running through them all again to see you got anything new. I also witness this on a daily basis when FAQ/GP staff are trying to help new players to complete their quests. It sucks.
I have hope that once Classic becomes a stable server it'll have a lot of different quests that take both time and effort to complete; I can't imagine it coming back with quests that you can just run through that are akin to the server we're playing on right now. With this in mind (and I was playing Pokémon Platinum at the time, which also tells you what you've done and when you did it) I thought it would be a nice addition to have a Diary weapon to keep track of what progress you have made.
The diary itself could have many features, and doesn't have to be restricted to quests alone. Automatic entries could also include when you win big tournaments such as a Monthly Sparring Tournament, or when you hit milestones like gaining your first 2000/75 spar rating, or 10000 kills and showing who the victim was. This would mean that all of those silly little memories that you'll be making while playing on the server would be stored in a central location for reflecting upon. Something that may also be worth looking into is allowing players to write their own entries in addition to the automatic ones, enabling them to record details of guild wars, weddings, and other things that matter to them personally that aren't really automated.
I think it would be a cute item to have with a useful reasoning behind it. |
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Originally Posted by Loriel
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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