D'oh, thanks both
I'd made a mistake with my looping so it wasn't calling correctly.
Quote:
Originally Posted by DustyPorViva
However, you'd much rather use catchevent with such dynamically named objects, since otherewise you'd have to account for each var, and subsequent name.
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I think running through all of the controls is the only way given what I'm doing. New Gui Controls are generated for each item in a list, and when a new list is referenced the old Controls are being removed from the GUI.
Though I'm also thinking now it'd be faster / better to just replace Controls where applicable rather than destroying / recreating.