Graal Forums  

Go Back   Graal Forums > Gold Servers > Graal Kingdoms > GK Suggestions
FAQ Members List Calendar Today's Posts

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 05-31-2009, 09:36 PM
kia345 kia345 is offline
z0rbi 4 life 🤘
kia345's Avatar
Join Date: Dec 2006
Location: delteria
Posts: 6,737
kia345 has a reputation beyond reputekia345 has a reputation beyond reputekia345 has a reputation beyond reputekia345 has a reputation beyond reputekia345 has a reputation beyond reputekia345 has a reputation beyond reputekia345 has a reputation beyond reputekia345 has a reputation beyond reputekia345 has a reputation beyond reputekia345 has a reputation beyond reputekia345 has a reputation beyond repute
Actual "Races"

We already have a lot of races on Kingdoms. We have our elves, we have Chris's brief flight of restarting a Dwarfish movement, there's been Orcs here and there, along with Zorbis and humans and what not. But actually "playing" a race hasn't ever meant, well, anything. Sure, you could "RP" it, but who really RPs anymore? Why not actually implement races as a real, stat affecting part of game-play? It wouldn't really be anything big, and, honestly, we already have kingdoms 'devoted' to playing those races. It could even put a better use to that useless "/title" thing we have. Whole races, heads and bodies dedicated to them, newer skills, etc etc. It would be a small change that could break up a bit of GK's monotony.

Elves would have more speed when using bows or something "elfy" like that, maybe a poison resist and a 10percent chance to dodge an attack or something for pvp.

Dwarves with their superior craftsmanship, let them produce more equipment than usual when crafting (5 more nails than usual or something), let them have better mining rates, and a buff when they drink beer or rum, and swing hammers and axes as they would swords.

Zorbis from the ocean can swim in the deeper waters without being bounced back to shore, maybe an increased mana regain while swimming (Zormite's shields imply they're mages), prevent fish from attacking them while swimming.

Humans could be what everyone is by default, like they are now. If that's the case, a downside should be added to each race.

idk about Orcs or any of the other groups that may have existed, however briefly, but there's races that could be added as well. Bomies could become playable for a nostalgic burst, Lizardons with some stronger unarmed attacks and fire, etc etc.
__________________
pojo
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 12:23 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.