Graal Forums  

Go Back   Graal Forums > Development Forums > NPC Scripting
FAQ Members List Calendar Today's Posts

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 05-03-2008, 04:24 PM
Robin Robin is offline
The secret of NIMH
Robin's Avatar
Join Date: Apr 2005
Location: Wales, UK
Posts: 515
Robin will become famous soon enough
Send a message via AIM to Robin
pass functions/variables/objects by reference

I know about .link() for objects but what about functions?

This is what I'm trying:

Bounce = new TStaticVar("Bounce");
Bounce.easeInOut = function(a,b,c,d) {
return a+b+c+d;
};

function Tween(easefunc,prop,a,b,c,d) {
prop = easefunc(a,b,c,d);
}

Tween(Bounce.easeInOut.link(), this.x.link(), 1,2,3,4);

(Essentially, it's just psuedocode)

But I'm getting all sorts of odd behaviour.

I've tried joining from classes, I've tried function objects, I've tried seperate named functions for everything, no workie.

Any ideas?
__________________

Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 12:17 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.