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Old 06-21-2007, 10:41 AM
Twinny Twinny is offline
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New approach to trials

I was thinking about trials and I came up with an idea to make a profit from trials, regardless if they pay or not, as well as provide incentives for gold/vip.

Basically, Graal should provide 1-3 flagship servers. On these servers, trials can play and save their account as they progress but are heavily capped. For example, on my current server they would not be able to access certain levels, be level capped and also have a capped amount of items/money. It varies from server to server but the idea is there.

Trials will be able to play more and get a better feel of the game. The cap should be extensive enough to allow trials to really start to love the game but capped enough to make them want gold/vip. The more they play: the more they may wish to purchase gold/vip so they can continue playing the server with no restrictions. This could be extended to p2p players with only no current gold/vip within these flagship servers. Also, the Graal client could add ads to the pm window (one above and one below the textbox) to help make up any losses but I think the incentive for gold/vip should cover it

Also, once trials get to know and love the flagship servers, they may be enticed to purchase gold/vip by the fact there are many more servers available for subscribers. These servers (such as current classic list) should have the current trial restrictions. Current gold servers should be totally inaccessible to trials: make them wonder just how good they are.

Just a concept/idea but it could work. An official comment *pokes Unixmad* would be appreciated but what are your thoughts?
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