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Old 04-25-2007, 01:18 AM
killerogue killerogue is offline
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Overwriting Object Variables?

PHP Code:
public function saveCharcharID )
{
  
temp.filePath = ( "mud/playerdata/data/" this.account "_" temp.charID ".arc" );

  if ( 
temp.charID in |13| )
  {
    if ( 
this.charExiststemp.filePath ) )
    {
    for ( 
temp.var: this.clientr.getDynamicVarNames() )
      {
        if ( !
temp.var.ends"ID" ) )
        {
          
temp.clientVars.addtemp.var );
        }
      }
      
temp.savedChar = new TStaticVar();
      
temp.savedChar.loadVarsFromArraytemp.clientVars );

      for ( 
temp.theseVarstemp.savedChar.getDynamicVarNames() )
      {
          
temp.savedChar.( @ temp.theseVars ) = makevar"temp.savedChar." temp.theseVars );
      }
    
      
temp.savedChar.charLevel this.level.name;
      
temp.savedChar.charXPos this.y;
      
temp.savedChar.charYPos this.x;

      
temp.savedChar.saveVarstemp.filePath);
    }
    else
    {
      echo ( 
"***Mud Control: Character does not exist! Character must exist before saving!" );
    }
  }
  else
  {
    echo ( 
"***Mud Control: Invalid character ID! Character could not be saved!" );
  }


Code's up that a-way ^ !

Now the problem I am having is this, I preset a var named "mudaccount" in a different function and it saves it into the text file perfectly fine listing the Admin-Playerworld145 account as the mudaccount (account I'm testing with ).

But, when I use the above function it seems to overwrite mudaccount and make it equal 1. I've tried using the append function as well but that doesn't help.


Anyone see an issue?
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