
01-04-2007, 07:07 PM
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Registered User
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Join Date: May 2005
Posts: 483
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Idea
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Well ok here it goes.
I was thinking about why not having different bosses then those idiotic Lords.
To encounter such a Boss you need to go to the altar of your god and pay him diamonds where the god will warp you to a place where you are going fight this boss.
The higher the amount of diamonds you give him the stronger the boss will become.
The Boss could be for example a Red dragon, to encounter this boss you need to pay for example 75 diamonds and if you defeated this dragon you should gain a nice amount of EXP, lets say like 1 million seeing as a brutal map gives a average of 100k EXP. Although this Dragon should not be that strong it should be more for the people that are not that strong.
Then we could have a Blue dragon, to encounter this boss you need to pay 150 diamonds and the amount of EXP that you will gain is 2.5 million or whatever.
And then we have the White dragon, this dragon should be of course the most strongest boss of the dragons. To fight against this monster you must be at least level 60 (stimulates the player to train) and pay 350 diamonds or so the amount of EXP that you will gain of this boss should be huge.
The bosses should have alot of HP and deal out nice damage especially the White Dragon.
The biggest or one of the biggest reason that players quit is because they gave up hope on levelling. With this people would be more interested in levelling and playing Graal Kingdom because when they are strong enough they can fight against each other.
Well that's my idea.. |
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