I posted this on GraalNet forums and I think I should post it here
Heres my ideas for Kingdoms
Every Kingdom with magical elements should have a Skill Tree (somewhat like Diablo2) Listing the basic spells to the complex spells
But some say HEY SPELLS NO FAIR IM NOT A MAGI!
Classes could go like this
Magi
Pro:
Spells and other magical powers
Fast walk speed
Cons:
No swords
No shield
Rather Low HP
Figher:
Pro:
Sword
Shield
Normal HP
Cons:
Weak spell powers
Normal walk speed
Giving Each kingdom Pros and Cons can work out too!
Like:
Dustari
Pro:
High protection
Con:
normal spell powers
Samurai:
Pro:
Unique attack skills
Con:
normal protection
Zormite
Pro:
Strong underwater
Con:
Weaker Above water
Pirate Crew
Pro:
Moblie Base
Hidden base
Con:
Weak protection
Small Numbers
I duno about the rest, so what you think?
__________________ See you on the other side of this mirrored glass of life.